MMMetrics, Nexus

OK, where to start… MMMetrics. I’ve been pondering having a proper name to affiliate my work under for some time, so MMMetrics it is. Of course, short for Massively Multiplayer Metrics, and soon to be located at when the bloody DNS records update, that is…

Over the next few weeks I’ll be reskinning EVE Metrics, ISKsense, and various other things to have a much much nicer theme and one that is consistent across websites, giving each site their own visual take on the theme. Those sites will also be getting some much-needed optimisation, graphics, and new layouts.

Nexus is the other thing this brief post will touch on. Myself and flexd, the other developer working on the project and new member of VAF, have decided that open-sourcing the whole thing would be mad. It’s hideously complex to set up in places (though much easier than it used to be), and in any case a lot of the functionality Nexus provides is heavily aimed at alliances rather than corporations. We’ll still be offering Nexus to some alliances on an ask-and-we-might-let-you basis, but we will be forking Nexus, stripping it back to the killboard and fittings components, and releasing that as open source on Github.

That means if you’re an average corp you won’t get things like the tactical/intel overviews and IGB components, and all the alliance-level member managemet, capfleet management, and so on will be out. Because 99% of people don’t need it, to be honest. By keeping things more limited we’re keeping it much more hackable, more secure, easier to maintain and easier to extend, which means we’ll get it out of the door much quicker than we would have if we’d kept it all bundled together. So we’re looking at somewhere early-to-mid 2009 as our first release.

I think that just about covers it. Oh, other than to say happy holidays and a happy new year in advance, so I don’t forget as I obviously will do.