Live Dev Blog – Fallout

So I sat in on a Live Dev Blog today. Well, what can I say? It was an exercise in futility. Coupled with the fact that t0rfifrans, our designated CCPian for the blog (and a hotly anticipated one at that, given his up-front and no-bullshit remarks surrounding ghost training), had to miss the blog due to his wife becoming hospitalised (thankfully for minor issues); this and Zulupark’s neat dodging of questions and Mindstar’s neat choice of questions lead me simply wanting more.

Maybe it was the way Zulupark touted ‘new gates’ as a major part of the next expansion. Let’s be honest- new gates are hardly shocking. Shiny, sure. Important gameplay change or vitally needed rebalancing? Nope.

Now, don’t get me wrong. Both Zulupark and Mindstar did a fine job in what was rapidly becoming a tricky situation. But CCP is in a rut right now, especially if you ask the playerbase what they think of recent decisions. CCP has been dodging the real questions and, while doing a great job occasionally, tainting the perceptions of players with decisions like disabling ghost training. Continue reading Live Dev Blog – Fallout