ProscDMX – A DMX Multiplexing OpenSoundControl Server
It’s a little bit of a mouthful, isn’t it? I’ve been working on this for the last few days. It basically takes Open Sound Control (OSC) packets- from any number of clients- which specify a DMX address, value and fadetime. The server is written in Processing, and uses the oscP5 library. Right now it uses [...]
Processing – Obsessive Camera Direction
Processing is awesome, and what better way to improve a sketch like a map viewer than to give it some juicy mouse/keyboard controls? The Obsessive Camera Direction library for Processing lets you do just that quite easily. Simply install the library and follow the guide for easy, awesome controls.
Processing again
I’ve gotten back into Processing for yet another attempt at creating an out-of-game EVE Online map. So far so good. I’ve ended up creating a custom database to run the app off based on the Empyrean Age 1.1 data export from EVE, and that’s hooked into Processing using the MySQL library. The systems (and jumps, [...]