8 Responses

  1. links for 2010-01-12
    links for 2010-01-12 January 12, 2010 at 12:08 |

    [...] EVE Scalability Explained Great high-level overview of EVE Online's infrastructure architecture. (tags: eveonline architecture ccpgames) [...]

  2. Kirith Kodachi
    Kirith Kodachi January 12, 2010 at 12:45 |

    Linked to your post from mine: http://www.ninveah.com/2010/01/single-server-blues.html

    Thanks for the clearing up of the details. :)

  3. manasi
    manasi January 12, 2010 at 13:25 |

    Great overall post…I certainly understand more now reading your post. While some details are certainly different I am wondering the following:

    IN the late part of 2009 (IIRC it might have been right around Dominion) but the Database was upgraded to 64 bit. We (where I work) have had MAJOR issues with the 64 bit version of SQL from MS…could this be exacerbating the problem you outline above? I’d love to read your thoughts

  4. Manasi
    Manasi January 12, 2010 at 17:34 |

    Thanks for your comment James…I did not realize about the 64bit ID’s either…sigh …. I wonder why they tell us nothing sometimes.

  5. Suits
    Suits January 15, 2010 at 15:40 |

    Great post and thanks for the info (I love when we see the machines behind the service).

  6. Makar Kravchenko
    Makar Kravchenko May 21, 2010 at 09:48 |

    Thanks for linking this to EVE forum. This is a great insight to how the EVE cluster is operating. I am only a visual basic programmer, with limited knowledge of C/C++. I have fooled with python, and other interpreted languages and have recognized bottlenecks in the interpreter. I did not however realize that Stackless avoids the interpreter lock, which clears up why Stackless IO would be as efficient as it has been thus far. Hopefully CCP moves forward with things like HPC and CUDA for EVE Online, and can make fleet battles playable to marginally larger degrees. The best thing about EVE is the scale of which things occur. To diminish this scale would be disheartening to say the least.

    This pycon CCP attended showcasing their use of stackless python was very informative as well:

    http://us.pycon.org/2009/conference/schedule/event/91/

  7. Aineko
    Aineko May 31, 2010 at 09:01 |

    Interesting. The article ties in with some stuff I wrote about eve’s scalability problem a while back. http://www.eveonline.com/iNgameboard.asp?a=topic&threadID=1234590

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