Draggable Objects in Processing
I’ve been playing around in Processing to create a synth which is controlled by linking nodes together. These nodes are basically circles, with information displayed within them. One thing I ran into right away which, in my opinion, should be a Processing core class is a lack of a Draggable class. With the help of [...]
Mumble – Open Source Voice Comms
In gaming communities, there’s two main lobbies when it comes to voice over IP communication. Ventrilo and Teamspeak. Now, Teamspeak is notionally free for as many users as you like, but has poor audio quality (Perfectly reasonable, but not perfect), yet is popular because of it’s flexibility and extensibility. Ventrilo, on the other hand, has [...]
ActiveMQ/ActiveMessaging, a retrospective
OK- I’ve been using ActiveMQ and ActiveMessaging for weeks now on EVE Metrics. And it’s great! Kinda. The performance is fantastic, I’ve got no complaints there. ActiveMQ is an absolutely solid, fantastic message broker. It’s easy to manage, rivalled only by RabbitMQ in general quality, and great to work with. ActiveMessaging, however, has a way [...]